Three EdTech Innovations to Explore More Fully This Year

August 26, 2015

By Dennis Pierce

Read More

Topics: technology, edtech, gaming, K-12

FETC 2015 Highlight: Jane McGonigal Encourages Educators to Use Gaming to Engage Students in Real-World Problem Solving

January 22, 2015

In her opening keynote at FETC, Jane McGonigal, director of game research and development for Institute for the Future, made the case that gaming is the ultimate tool for engaging students in solving today’s real-world challenges.

Read More

Topics: technology, gaming, K-12