FETC 2015 Highlight: Aspire to Augment Your Reality

Posted by Matt Berringer on January 21, 2015

DSC_0015In her FETC Aspire session, titled Augment Your Reality: Apps for the Classroom and Beyond, Leslie Fisher encouraged the use of augmented reality to simultaneously appeal to both visual and text learners. Fisher highlighted the following augmented reality tools for enhancing learning in the classroom:

For any image or object, Aurasma creates an “aura,” which is the company’s term for an augmented reality experience. Educators can create Auras to add engaging digital information to printed materials for their classrooms. The mobile app is available free at this website.

Blippar uses the camera function of a smartphone, tablet, or wearable to enable educators to transform classrooms, museums, and textbooks into digitally interactive learning environments. Educators can encourage students to engage completely with their subjects by enriching teaching materials with immersive, unforgettable, and uniquely collaborative experiences. The mobile app is available free at this website.

Word Lens
World Lens is an app that instantly translates printed words using a device’s built-in video camera. Since Google purchased World Lens’ parent company, Quest Visual, the app and all of its language packs are now built into Google Translate and available free for download. Currently seven languages are available.

Yelp Monocle
Monocle is a feature in Yelp that allows you use the camera feature on your device to access reviews, reservations, contact information, etc., of restaurants in the area. “Be careful where you use your new evil power because nothing says, ‘I’m a tourist and I have money,’ more than a person carrying an iPad, spinning around in a circle,” said Fisher.

Arloon offers free augmented reality apps to support classroom instruction. Currently available are chemistry, geometry, and anatomy curriculum. Also available is Magic Tales, which animates drawings that your students color. For more information visit this website.

The app, colAR, allow students to print, color, and see their drawing in hand-animated 3D. The app offers 20 free targets. The website also features tips for using the colAR app in the classroom.

Anatomy 4D
Anatomy 4D puts every detail of the most complex human bodily systems into a free app that is easy to use, accessible, and engaging. Learners explore bodily systems in depth through DAQRI’s 4D experience, which provides the opportunity to understand their interrelationships spatially. To download the app visit this website.

Topics: technology, education, K-12